Path of Exile Necropolis will brin… Bored of RuneScape? Its co-creator has finally reveal… U.S. outlines five-year plan to harness CHIPS Act funds — R&D, manu… The Lenovo Legion Slim 5 OLED RTX 4060 ga… Star Citizen is finally pushing towards its 1.0 releas…

Path of Exile Necropolis will bring some big quality-of-life upgrades


While we await more news on the upcoming Path of Exile 2, set to launch in early access later this year, developer Grinding Gear Games has more immediate news with the imminent next league, Path of Exile Necropolis. Amid the bombastic launch of Last Epoch on Steam and Blizzard’s promised major item rework for Diablo 4 Season 4, along with the upcoming Titan Quest 2 and Grim Dawn’s Fangs of Asterkarn expansion, it’s a busy time to be an ARPG fan, but the Path of Exile 3.24 update shows that the champion of the genre isn’t resting on its laurels.

Path of Exile Necropolis will bring some big quality-of-life upgrades

PoE 3.23 details, Best free PC games, Best ARPG games

Bored of RuneScape? Its co-creator has finally revealed their new, free-to-play MMO 10 years in the making

RuneScape has been around for a long time now, so if you’re looking for a new, also free-to-play MMO, one of its original co-creators might be able to help you out.

Earlier this week, new developer on the block Fen Research revealed its first game Brighter Shores, a studio founded by RuneScape designer Andrew Gowers, with development having apparently taken the best part of 10 years. Right off the bat you can see in the game’s reveal trailer that it feels similar to RuneScape in vibes, complete with that isometric perspective, though it’s not all the same. The game’s description on Steam explains that it is “is an enchanting point-and-click style RPG with hundreds of hours of gameplay, set in a land of magic and mysteries, with a huge number of professions to try, and something new to find around every corner,” which again, sounds a whole lot like RuneScape.

The Steam page further explains that “as the newest recruit in the Hopeport town guard, you are looking to make a name for yourself. This soon turns out to be a more challenging role than you had anticipated, with a strange storm raging over the harbour and unrest from the local goblins.” You’ll apparently work towards becoming one of three legendary classes, Cryoknight, Guardian or Hammermage, but there are plenty of professions to choose from too like being a fisher, miner, blacksmith, and more, all of which sound quite chill for the most part.

U.S. outlines five-year plan to harness CHIPS Act funds — R&D, manufacturing, education, and ecosystem highlighted for balanced funding

The National Science and Technology Council has published its five-year strategy to make the most of the CHIPS Act.

The Lenovo Legion Slim 5 OLED RTX 4060 gaming laptop is now only $1,049 at Best Buy

The Lenovo Legion Slim 5 14.5 OLED gaming laptop is available for $1,049 at Best Buy instead of its recommended price of $1,479.

Star Citizen is finally pushing towards its 1.0 release, but you’ll still probably have to wait a bit longer

After more than a decade of development time, it’s sounding like Star Citizen is finally nearing its 1.0 release.

Star Citizen has been playable for a long while now, but it’s technically never been a finished game. Squadron 42, the single-player aspect of the game, was made into its own game, and last year was deemed feature complete, but its main persistent universe MMO (Star Citizen itself, that is) still needed some work. Now, in a recent letter from Cloud Imperium Games CEO and founder Chris Roberts, these Squadron 42 features are being brought over to Star Citizen “at an accelerated rate.” More importantly, though, the developer is finally making the big push towards a 1.0 release, something fans of the game have been waiting on for a long while.

“After many hard years of work towards a goal many thought was impossible, we are on the cusp of delivering one of the final pieces of technology that will enable a connected, shared universe that thousands of people can experience together at the same time,” Roberts wrote. “Star Citizen 1.0 is what we consider the features and content set to represent ‘commercial’ release. This means that the game is welcoming to new players, stable, and polished with enough gameplay and content to engage players continuously. In other words, it is no longer Alpha or Early Access.”